Development Plan

From Alpha to Launch

Flee the Facility is being built in the open. This page reflects our current thinking and will move around as we learn from playtests.

Shipped
In Progress
Planned
 
Closed Playtests
Shipped
Spring 2026
  • Core Subject vs. Scientist loop validated
  • First playable corridor layout
  • Private friends-only test builds
  • Initial UI & HUD pass
 
Alpha 0.1
In Progress
Current Build - Q3 2026
  • 8-player lobbies with Steam invites
  • Subject & Scientist role reveal + win conditions
  • Launch map: Laboratory
  • Basic skin chooser & customization
  • Main menu news feed & Discord integration
  • Proximity chat (early pass)
  • Rebindable controls (keyboard, mouse, partial gamepad)
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Alpha 0.2
Planned
Targeting Q1 2027
  • Second map: Facility
  • Spectator mode for eliminated Subjects
  • Expanded cosmetic unlocks

     

Closed Beta
Planned
Targeting Q1 2028
  • Wider Steam key waves
  • Anti-cheat & report tooling
  • Third map in testing
 
Early Access Launch
Planned
Target TBA
  • Public release on Steam
  • Three maps at launch
  • Seasonal cosmetic rotations
  • Community-requested QoL pass
 
1.0 & Beyond
Planned
Long Term
  • Full release out of Early Access
  • Additional maps & role variants under exploration
  • Console platforms under consideration
  • Long-term live-ops & events cadence