Patch 0.0.5

We are pleased to announce that we now have full voice chat support while in lobbies and games. This is a full featured chat system, with the following features;

  • Proximity chat
    • Active while in game. Can only hear players within range of you
  • Role based chat (subjects can hear each other (positional), while they are alive or haven't escaped yet
    • Scientists do not get voice chat, and spectators cannot hear alive players
  • Spectator voice chat
    • Can hear other captured or escaped subjects while the game is in progress
  • Full lobby chat
    • Everyone can chat without proximity chat while in the game lobby
  • Full control of individual players
    • i.e. can mute individual players or adjust their voice volume
  • Complete voice chat customization including;
    • Voice mode: 
      • Push-to-Talk (default V key)
      • Open Mic (always on)
      • Voice Activation (only comes on when voice is detected)
  • On-screen indicator of players current voice status (muted, vs talking, vs not talking)

We look forward to testing these features with you and getting your feedback so we can improve our gameplay. 

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